Endless Comic!

Endless Comic!

Tuesday, February 19, 2008

Classes

Well, feeling a little better than yesterday i decided to make a listing of each class in EO.

Note: Constitution also raises HP for every 1 CON you have, it increases your health points

Warrior:

Class Bonus: +2 STR

STR: Every 3 stat points equals + 1-1 damage

AGI: Every 3 stat Points equals +1 accuracy
____Every 5 stat Points equals +1 dodge

CON: Every 4 stat Points equals +1 defence


Archer:

Class Bonus: +2 AGI. Use of Bows, Crossbows, Arrows.

STR: Every 6 stat Points equals + 1-1 damage

AGI: Every 4 stat Points equals + 1 accuracy
____Every 5 stat Points equals +1 dodge

CON: Every 5 stat Points equals +1 defence


Rogue:

Classs Bonus: +2 AGI

STR: Every 5 stat Points equals +1-1 damage

AGI: Every 3 stat Points equals +1 accuracy +1 Dodge

CON: Every 4 stat Points equals +1 defence


Magician:

Class bonus: +2 WIS

INT: Every 3 stat Points equals +1-1 damage

WIS: Every 3 stat Points equals +1 accuracy

AGI: Every 4 stat Points equals +1 dodge

CON: Every 5 stat Points equals +1 defence

Spells:
Small Fire:
Requirments: 4 STR, 2 INT, 2 WIS
Lvl: 2+
Location: Skill Master, Anundo
Price: 500g

Small Thunder:
Requirments: 4 INT, 2 WIS
Lvl: 2+
Location: Skill Master, Anundo
Price: 500g

Fire Ball:
Requirments: 5 STR, 4 INT, 4 WIS, Small Fire
Lvl: 5
Location: Padu, Swamp
Price: 0

Energy Ball:
Requirments: 4 STR, 10 INT, 4 WIS
Lvl: 15
Location: Padu, Swamp
Price: 0

Boulders:
Requirments: 5 STR, 15 INT, 6 WIS
Lvl: 20
Location: Padu, Swamp
Price: 0


Priest:

Class bonus: +2 INT


INT: Every 3 stat Points equals +1-1 damage

WIS: Every 3 stat Points equals +1 accuracy

AGI: Every 4 stat Points equals +1 dodge

CON: Every 5 stat Points equals +1 defence


Spells:
Heal Self:
Requirments: 1 INT, 1 WIS
Lvl: 1
Location: Skill Master, Aeven
Price: 100g

Small Heal:
Requirments: 3 INT, 4 WIS, Heal Self
Lvl: 3
Location: Skill Master, Aeven
Price: 200g

Medium Heal:
Requirments: 8 INT, 10 WIS, Small Heal
Lvl: 6
Location: Skill Master, Aeven
Price: 1,000g

Large Heal:
Requriments: 12 INT, 16 WIS, Medium Heal
Lvl: 10
Location: Skill Master, Anundo
Price: 3,000g

Group Heal:
Requirments: 4 INT, 12 WIS
Lvl: 5
Location: Skill Master, Anundo
Price: 2,000g

Magic Shield:
Requirments: 1 STR, 1 INT, 1 WIS, 1 AGI, 1 CON, 1 CHA, Heal Self
Lvl: 8
Location: Padu, Swamp
Price: 0


Super Class:

Class Benifit: Ability to use ranged weapons, healing magic, dark magic, and have the strength of a warrior.

Note: Not recomended for lvls under 10.

This is a class in which most of EO uses to have all the benifits of each class. It is done with the use of the items; Bazar Staff, Necro Necolace, Necro Belt, Dark Endur(a).
The key is to not use wipe your stats and use these items to boost your "mage" stats. So become a magican, use these items to get Small Thunder and Small Fire. Then become priest, get Heal self and Small heal. Then become an archer, equip a bow/ crossbow along with arrows. Then become a warrior and put all your stat points onto your STR.


~Enjoy

~~Linkfan~~

2 comments:

Anonymous said...

how do you change class?

Anonymous said...

THanks linx world help me alot